These are casual, business, and romantic and each one is what you would expect. You have three different styles of relationship that you can build up with people. This means talking to celebrities to get an interview or a quote.
You need to host these parties to strike up relationships with people in order to get the magazine made. Hef is known for his wild parties at the Playboy Mansion and in Playboy: The Mansion, you can host parties and they are actually a pretty integral part of the game. There is a lot you have to do in order to get a magazine out and you cannot half-ass it as if you do, the magazine will not sell very well. In order to do this, you need to take a cover shot, have a centerfold, have an interview, and so on.
Each month you need to get a magazine out.
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You also have a free play mode where the idea is that you build your Playboy empire from the ground up. Here you need to complete a variety of missions in order to progress. You have two different game modes that you can play. I was actually surprised at how dedicated to the history of Playboy this game was as it gives you many different history lessons about the company which is way more interesting than you would think. The idea of Playboy: The Mansion is that you play as Hef and you need to make that sweet money by selling your magazine, merchandise, internet stuff, and so on. Having a strategy game set in the world of Playboy sounds really weird, but I think they came incredibly close to nailing it. It can actually be quite charming and make you laugh. I actually think this is really harsh as this game is actually nowhere near as bad as people make out. I feel that Playboy: The Mansion is one of those games that people label as garbage even if they have not played it.